Digital Sculpture I

Art 245

ART 245 provides students with foundation instruction in digital character sculpture, enabling students to create a basic polygonal mesh in Maya, import this mesh into a digital sculpture software application, and then use the software to add sculptural and textural detail to it. The entire toolset of the digital sculpture software is covered, in addition to practical concerns involved in integrating digital sculptural content into movies or games. Note: Current industry standard digital animation software (ZBrush or Mudbox) will be used
   

Instructor(s)

Glendale Community College
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