Advanced 3D Character Set-Up

Art 234

ART 234 provides students with advanced training in character set-up techniques. Skills covered include binding of the character using joints and influence objects, installation and modification of the Full-Body Inverse kinematic (FBIK) skeleton, the creation of blendshape targets, and the facial animation control system. The student will be encouraged to design a character set-up and test it for use in an animated scene. Note: Current industry standard digital animation software will be used.
Delivery Mode:  On Campus     Delivery Time:  Day Evening

Instructor(s)

Glendale Community College
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