Entertainment Training

Discover the courses to help you start a career in entertainment or advance in your job. Search by category, skill and location to find the perfect program for you.

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Santa Ana College

3D ANIMATION FUNDAMENTALS ( ART 197A )

Instruction in using 3D animation software for the purpose of linear storytelling. Emphasis on the incorporation of the classic principles of animation, and in learning the core components of the software that are necessary for effective visual communication. Prerequisite: Art 196A with a minimum grade of C.

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Santa Ana College

3D ANIMATION INTERMEDIATE ( ART 197B )

Instruction in intermediate-level 3D animation techniques for linear and non-linear storytelling (e.g. film or video games). Emphasis is on the incorporation of the classic principles of animation, and learning the core components of the software that are necessary for effective visual communication. Prerequisite: Art 197A with a minimum grade of C.

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Glendale Community College

Drawing For Animation ( Art 201 )

ART 201 introduces students to drawing for animation. Learning to draw from the imagination is a primary goal of this course. Students learn to analyze and construct the human fi gure and animals as well as to create environments for animated characters. Topics discussed include gesture and attitude drawing, structure, weight, anatomy, and perspective. Drapery and lighting are also be discussed.

   

Los Angeles Valley College

Life Drawing II ( ART 205 )

This is a second level, figure drawing course. Students will further develop their ability to draw from life in various media using quick sketch and long pose.

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Los Angeles Valley College

Life Drawing III ( ART 206 )

This is a third level, figure drawing course. Students will further develop their ability to draw from life in various media using quick sk'etch and long pose.

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Los Angeles Valley College

Life Drawing IV ( ART 207 )

This is a fourth level, figure drawing course. Students will further develop their ability to draw from life in various media using quick sk'etch and long pose.

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Glendale Community College

Introduction To Character Design ( Art 209 )

ART 209 introduces students to character design for animation. Students explore and develop traits of particular characters and particular archetypes. Students draw from life as well as from the imagination. Topics to be discussed include shape, silhouette, color, caricature, underlying structure, and costume. Students will be expected to keep a sketchbook and to create model sheets for their own personal designs.

   

Glendale Community College

Introduction To Motion Graphics ( Art 220 )

ART 220 provides students with introductory instruction in motion graphics, compositing, visual effects, and animation techniques using Adobe After Effects. Students learn to use digitally scanned photography or artwork, vector based content, video, and audio to create animated sequences. Fundamental aesthetic concepts in creating motion graphics are covered, including composition, color, motion, and timing. Students are exposed to basic technical concepts, such as aspect ratio, output type, and compression/decompression.

   

Glendale Community College

Advanced Motion Graphics ( Art 221 )

ART 221 provides students with advanced instruction in motion graphics and compositing techniques using Adobe After Effects. Students learn to create broadcast-quality motion graphic animations. Building on the skills learned in ART 220, students are required in this course to realize their designs with a high degree of fidelity to their original design concepts.

   

Glendale Community College

Character Set-Up/Kinematics ( Art 233 )

ART 233 provides students with training in character set-up techniques. The course begins with a thorough review of the animation and character set-up toolset. Skills taught include installation of the skeleton within wireframe mesh, establishment of animation controls such as inverse kinematic (IK) handles and set-driven-key relationships, and binding of mesh to skeleton using rigid and smooth models. Note: Current industry standard digital animation software (Maya) will be used.

   

Glendale Community College

Digital Sculpture I ( Art 245 )

ART 245 provides students with foundation instruction in digital character sculpture, enabling students to create a basic polygonal mesh in Maya, import this mesh into a digital sculpture software application, and then use the software to add sculptural and textural detail to it. The entire toolset of the digital sculpture software is covered, in addition to practical concerns involved in integrating digital sculptural content into movies or games. Note: Current industry standard digital animation software (ZBrush or Mudbox) will be used

   

Glendale Community College

Digital Sculpture II ( Art 246 )

ART 246 provides students with advanced instruction in digital character sculpture, building on skills acquired in Art 245. At the end of the course, students will sculpt and texture a highly realistic digital character. The course is project-based and runs as a traditional art studio course, with the instructor guiding students through the stages of character creation. Note: Current industry standard digital animation software will be used.

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Los Angeles City College

Introducation to Digital Art ( ART 250 )

Students are introduced to fundemental concepts, practices, and theories of vector-based and pixal-based digital are production. Topics include integration of traditional design, color, and compositional principles with contemporary digtial tools.

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College of the Redwoods

Digital Photography ( ART 35 )



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Skyline College

Photography I ( ART 351 )

An introduction to film-based 35mm black and white photography. Students will gain skills to view and produce photographs as an alternative means of sharing personal observations and perceptions. To develop personally meaningful images, the knowledge and application of photographic equipment, materials and techniques are emphasized.

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Skyline College

Photography II ( ART 352 )

An intermediate course expanding upon concepts and techniques developed in ART 351. Students will enhance skills to produce photographs to better share personal observations and perceptions. Critical considerations of style, content and presentation will be fundamental components of students' projects.

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Skyline College

Photography III ( Art 353 )

An advanced course expanding upon concepts and techniques developed in ART 351 and ART 352. Major emphasis is on the critical considerations of the application of skills to produce photographs that share personal perspectives based upon observations and perceptions.

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Sacramento City College

Three Dimensional Design ( ART 370 )

This foundation course is an introduction to sculptural composition. Instruction will be provided in construction of line, plane, and volume in a variety of media in conjunction with analysis of historical and contemporary examples of sculpture. Visual and verbal vocabulary and problem solving skills are developed in order to express ideas and enhance projects. One field trip to a museum or gallery in the Bay Area will be required. There is a $20 materials fee associated with this class. Students are required to purchase supplies needed for the course at a cost of between $100-150. (C-ID ARTS 101)

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College of San Mateo

Beginning Digital Photography ( ART 381 )



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College of San Mateo

Beginning Digital Photography ( ART 381 )



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College of San Mateo

Intermediate Digital Photography ( ART 383 )



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College of San Mateo

Intermediate Digital Photography ( ART 383 )



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College of San Mateo

Advanced Digital Photography ( ART 384 )



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College of San Mateo

Advanced Digital Photography ( ART 384 )



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College of San Mateo

Master Portfolio-Digital Photography ( ART 385 )



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College of San Mateo

Master Photography Portfolio ( ART 388 )



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College of San Mateo

Experimental Photography 1 ( ART 391 )



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College of San Mateo

Experimental Photography 2 ( ART 392 )



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College of San Mateo

Experimental Photography 3 ( ART 393 )



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College of San Mateo

Experimental Photography 3 ( ART 393 )



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College of San Mateo

Experimental Photography 4 ( ART 394 )



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College of San Mateo

Documentary Photography 1 ( ART 396 )



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College of San Mateo

Documentary Photography 2 ( ART 397 )



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College of San Mateo

Documentary Photography 3 ( ART 398 )



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College of San Mateo

Documentary Photography 4 ( ART 399 )



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Reedley College

THREE-DIMENSIONAL DESIGN ( ART 4 )

This course will be a study of the formal elements and principles of the visual language in three-dimensional design. This will include the theory and the practice of these elements and principles as they apply to three-dimensional space and form. The projects in this class will incorporate a variety media including plaster, paper, wood, clay, metal, cement and the use of digital technology.

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Saddleback College

THREE-DIMENSIONAL DESIGN ( ART 41 )

Application and appreciation of the art elements and principles related to three-dimensional design. Students are limited to a combined total of four enrollments in ART 40, 41, and 42.

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Long Beach City College

INTRO/3D & MULTIMEDIA COMPUTERGRAPHICS ( ART 42 )

An intro to 3D and time based computer graphics

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Reedley College

DIGITAL VIDEO EDITING ( ART 44 )

This course is an introduction to digital video editing on the computer. Topics such as modern film theory, film treatments, framing shots, timing and transitions, and other pre- and post-production skills are also covered.

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Fresno City College

DIGITAL ART ( ART 52 )



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Los Angeles Valley College

Advertising Photo/Graphics I ( ART 618 )

Advertising Photo/Graphics I is an introduction is an introduction to digital photographic imaging for graphic design. Students will study the technical, aesthetic and organizational aspect of photography for graphic communication.

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Los Angeles Valley College

Advertising Photo/Graphics II ( ART 619 )

This is an advanced photographic imaging class for graphic design. Students will study the technical, aesthetic and organizational aspect of photography for graphic communication.

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Los Angeles City College

Computer Graphics I ( ART 634 )

Students explore three-dimensional digital design techniques, concepts and applications employed as tools in graphic design. Students focus on three-dimensional modeling and rendering techniques in the creation of objects and environments for graphics and multimedia.

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Los Angeles City College

Animation--Digital Imaging ( ART 648 )

This is an intermediate level course dealing with motion graphics for animation using digital imaging and animation software, emphasis on programs such as Photoshop and After Effects, including layers, masks, filters, animation techniques and output to video, via demonstrations, practicums, and exercises.

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Oxnard College

Introduction to Digital Photography ( ART R160 )

The history, theory and aesthetics of digital photography will be explored in this course. Students will learn the fundamentals of digital photography with an emphasis on processes, principles and tools of photography. Topics include the development of technical and aesthetic skills, elements of design and composition, camera technology, materials and equipment, and contemporary trends in photography. (Same as FTVE R160.) Field trips may be required.

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Oxnard College

Introduction to Digital Art ( ART R175 )

This course is an introduction to fundamental concepts, practices, and theories of digital art production. Topics include integration of traditional design, color, and compositional principles with contemporary digital tools. Understanding of the underlying logic of computer software will be taught with an emphasis on the role of the computer in all forms of modern art-making. Students will learn how to use the computer as a tool effectively while developing their own method of creating digital artwork. Cross-platform issues will be addressed, as well as file preparation for various output media. (Same as FTVE R175.) Field trips may be required.

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Los Medanos College

Visual Arts ( ART-005 )

Are you interested in developing your own creative voice while learning about visual art? Do you ever wonder about the art shown in museums? Would you like to know more about how artists think critically and creatively, and apply that to your own projects? Do you like learning about how things are crafted, and would you like to try out a process for one self-directed project such as making a painting or a ceramic sculpture? Then this class is for you!

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Los Medanos College

Advertising, Marketing and Publication Design ( ART-025 )

Learn to design posters and advertisements, brochures and other print pieces like a marketing and design professional. Use computer page layout software along with innovative and classical design theory to develop your skills for a career in design and publishing. This class satisfies the requirements formerly fulfilled by ART-023 and 024 SC

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Los Medanos College

Introduction to Digital Photography ( ART-072 )

Create the photos you?ve always wanted! Make them even better than you ever imagined. Through a series of fun photographic assignments and exercises you?ll learn how your camera works, how to use a computer to make your photos look better, and, most importantly, how to see and think like a photographer. You supply your camera and enthusiasm; we?ll supply the rest, See www.losmedanos.edu/groups/art/photography.asp for camera information. SC

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Los Medanos College

Introduction to Animation ( ART-085 )

A basic understanding of animation is a practical tool for those interested in a career in gaming and/or film. We?ll cover digital concepts using MAYA, the industry standard 3D animation package and will gain knowledge, insight, and working experience in 3D modeling and animation that will teach you the fundamentals of building a short film or video game.

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