Glendale Community College

Advanced 3D Character Set-Up ( Art 234 )

ART 234 provides students with advanced training in character set-up techniques. Skills covered include binding of the character using joints and influence objects, installation and modification of the Full-Body Inverse kinematic (FBIK) skeleton, the creation of blendshape targets, and the facial animation control system. The student will be encouraged to design a character set-up and test it for use in an animated scene. Note: Current industry standard digital animation software will be used.

Delivery Mode:  On Campus     Delivery Time:  Day Evening


DeAnza College

Animated Film Pre-Production Workshop ( FTV 72G )

Development of the initial concept stages of a short personal film in any style of animation, e.g. drawn, puppet or computer, that can be used as a demo reel in a professional portfolio. Creation of storyboards, set designs, character models, voice tracks and animatics.

Delivery Mode:  On Campus     Delivery Time:  Day


Glendale Community College

Character Set-Up/Kinematics ( Art 233 )

ART 233 provides students with training in character set-up techniques. The course begins with a thorough review of the animation and character set-up toolset. Skills taught include installation of the skeleton within wireframe mesh, establishment of animation controls such as inverse kinematic (IK) handles and set-driven-key relationships, and binding of mesh to skeleton using rigid and smooth models. Note: Current industry standard digital animation software (Maya) will be used.

   


Glendale Community College

Introduction To Character Design ( Art 209 )

ART 209 introduces students to character design for animation. Students explore and develop traits of particular characters and particular archetypes. Students draw from life as well as from the imagination. Topics to be discussed include shape, silhouette, color, caricature, underlying structure, and costume. Students will be expected to keep a sketchbook and to create model sheets for their own personal designs.

   


DeAnza College

Introduction to 3D Computer Animation: Character Motion ( FTV 71H )

Techniques of three-dimensional animation as applied to objects and characters. Application of classic animation principles of movement and timing to 3D computer animation.

Delivery Mode:  On Campus     Delivery Time:  Day


DeAnza College

Introduction to 3D Computer Animation: Modeling ( FTV 71G )

Techniques of three-dimensional model creation as applied to objects, characters and environments. Principles of modeling, surface mapping, lighting and rendering with application to 3D computer animation.

Delivery Mode:  On Campus     Delivery Time:  Day

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